Scene game in 1 youngest group. Materials for the story game for children of the first youngest group

The appearance of plot-role games in junior group A kindergarten is associated with a number of conditions: the presence of various impressions of the surrounding, accumulation of subject gaming actions, the presence of toys, the frequency of communication with adults, the child's development.

The first plot games of the kids proceed as gamble or games with a hidden role. The actions of children acquire a storyline and are combined into a chain having a life point. This chain consists of two or three actions and repeated repeated. The main content, as in the subject game, are a variety of actions with objects. The form of the game remains unchanged: or as an individual, or as the game "Near". Actions with objects, toys are carried out by each of the players independently, and there are no reason for the union yet. Joint games of babies are possible only with the participation of an adult.

The formation of the third year of living in children's conditional surrounding gaming actions must first be combined with the organization of substantive gaming interaction, which makes it easier for children to enter the joint scene game with each other. To this end, the teacher must use any risk items (ball, cart, etc.) - a carpet or a bench that guides the movement of toys. It is very important that the initial interaction of two partners was carried out with one big subject (one ball, one car, etc.).

The further game of the teacher with children in order to form a subject interaction can take a variety of forms: this is a joint building of the tower of cubes, collecting a pyramid, etc. For example, the teacher offers two kids: "Let's build a tower together. I put the first cube. Sasha, now you put a cube from above. And now - light. Now - again Sasha. It turned out a high tower. " In parallel with the organization of the paired subject interaction, the educator forms the simplest conditional acts with the plot toys and substituent subjects. To do this, he deploys a plot game in front of children, he can extract dolls and other toy characters.

As you assimage the children of action with the plot toys, the tutor moves to the show of the game, which is no longer one, but two semantic situations associated with each other, for example, cooks soup on a toy plate, and then feeds them dolls; She erases a puppet dress in a toy basin, and then strokes it with an iron, etc. All these plots must necessarily include actions already known to children who have repeatedly observed in real life.

First, the teacher himself plays such a "two-phase" plot in front of children. With the subsequent repetition of the game, he connects to the game of one of the two kids: "Kohl, I fed a bunny, now he is time to sleep. Put it to sleep? " etc.

At this stage of the work, the teacher should, along with plot toys, enter into a joint game with children, substituents (for example, a wand instead of a spoon, a cube instead of a pup's, etc.). Gradually B. different games The teacher needs to expand the circle of actions with substituent subjects: use the same subject to perform different game action (for example, in one game wand - this is a spoon, in another - pencil, in the third - comb); Use different items to perform the same game action (for example, in one game instead of the soap, a cube is offered, next time - a lump, etc.).

It is very important that the substituent object in games with the children of this age is combined with a realistic plot toy, for example, if the bun is confused by a cube, then the plate on which it lies should be "as a real."

In order for children in their independent activities after the game with adults, they can deploy gaming actions, the educator should be kept the objective and gaming environment or to organize it.

Teachers and psychologists were noticed that in the second half of the third year of life in development scene games Children occur a significant jump - a role appears in the game. Initially, it is present as if in a hidden form: the child, acting in a certain way, does not yet call himself the name of the adult. Then its role in

the game of the child denotes the word (mother, doctor, builder), but only after they were committed by a number of relevant actions. After some time, at the very beginning of the game, the child takes a role to himself, indicates her word and begins to act in accordance with this role.

The appearance of a role in the game is associated with a change in the direction of the child's consciousness (as impressions and experience accumulates) from the subject and actions with him on the one who acts, that is, per person. Thanks to the ability to endure the action from one subject to another in children, the ability to identify their actions with the actions of other people develop. This serves as the basis for the appearance of the role in the games of children. Games become plotword.

In order for the transition to the role-playing game, it is necessary, first of all, that the child knows how to allocate specific adult to a certain adult, reproduce them in the game with toys. The teacher must clearly represent what role it is advisable to introduce into a children's game at this stage. The most important thing is that it should be the role of adults, familiar to the child according to his life practice, implemented through understandable actions that have a bright distinguishing external attribute. For example, the role of the "Doctor" (the doctor measures the temperature, makes injections, gives a medicine; the external attribute of the role of the "Doctor" can be a white hat or a robe), the role of "driver" (the driver leads the car, bus, carries passengers, loads; a specific subject denoting This role may be the steering wheel).

The educator must pre-prepare several sets of toys and role attributes and gradually enter them into games. Each set is beaten by a teacher. For example, the tutor pulls a pre-prepared box with "medical supplies", it puts on a white hat and in front of children begins to play, taking the role of "Doctor": "I am a doctor. I will treat children. I have a hospital here. Bunny, did you get sick? Where are you hurting? Show the Gornushko. Now the temperature is measurable. (Puts a habit of a thermometer.) Now listen to you. You have angina. "

The educator, naturally, attracts the attention of children. Now children can be involved in it: "Lena, your daughter and got sick? Lead it to the hospital. I am a doctor, shelting her. " The treatment procedure can be repeated with two-three dolls or animals, which children "lead" to the hospital. Also on a par with dolls, the teacher can "fly away" and someone from the guys: "Roma, let's seem to get sick and also came to the hospital. Now the doctor and you will hold you. " After such a game, the teacher asks children: "Who wants to be a doctor now? Vasya? Wear a hat. Now you will treat children. "

During the game, the teacher must repeatedly call his gaming role, tying it with specific role-playing actions.

The presence of a role in the game leads to a rapid increase in a variety of actions; Gradually enriched and emotional content of the game: the child is experiencing feelings associated with a particular role.

In the form, the first role-playing games most often continue to remain games near: children most often carry out actions independently of each other.

In such a game there is no preparatory period: the guys begin the game as if with the go. Most often, the impetus for the emergence of the game gives a toy that fell in the field of view of the child.

The enrichment of role-playing actions in the games of individual children gradually leads to the emergence of a joint game that unites two or three, and then more children. At first they are grouped on the basis of actions on its orientation: leads the car driver, and the passenger rides in it; The doctor treats the patient, hairdresser cuts mom, etc. Such associations are still very short-lived, quickly disintegrate. The plot of the kids is simple: in it, children preferably reflect the life of a family, kindergarten.

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scene-role games

for the first younger group

Game "Kindergarten"

Purpose. Familiarization of children with difficulty adults working in kindergarten. Development of the ability to take on a role.

Game material. Dolls, toy dishes, substituent items

Preparation for the game.Excursion to kindergarten (Group, Musical Hall, Medical Cabinet, Kitchen). Excursion to the place of receipt of the finished products for children (according to subgroups). Systematic observations of the lack of babysitter. Observing the work of the teacher, nurses, musical worker. Watching the games of older children. Consider painting "Kindergarten", "Nasli" (series "Our Tanya"). Game-occupation "Cook of kindergarten is preparing for children dinner", "Holiday in kindergarten". Conversation "Who cares about us in kindergarten." Reading the story of N. Zabili "Clashochkin Sadik", A. Barto "Toys", N. Kashnina "First day in kindergarten". Modeling treats for dolls; Designing of a sandbox, verandas, collective construction "Playground of our group". Listening to the musical work A. Filippenko "Kindergarten".

Gaming roles. Cook, doctor, nanny, teacher, musical worker.

The course of the game. The tutor can start the game with a guided tour of the kindergarten. During the excursion, he draws the attention of children to the fact that in the garden there are many groups and many children. All children in the garden lives fun and interesting, because adults take care of them: the cook is preparing food, classes, the doctor makes the children of vaccinations, treats them, the nanny removes in the group room, serves food, the teacher is engaged in children, playing with them.

After the excursion, the teacher asks the children that they saw, and invites everyone to try to be a cook, a nanny, an educator, a musical worker.

The teacher may first show actions with objects. For example, playing the role of a cook, the educator prepares the necessary items for cooking soup: a saucepan, a spoon to interfere with soup, carrots, potatoes, etc. At the same time, the educator uses substituent items. After that, it offers one of the children to cook soup.

So, the teacher can play a few plots. Gradually, the merging of several plots into a single interesting game. For example, two girls play with dolls, raise them from bed, dress them, talking among themselves, gone from them the other girl organizes a children's dining room, it puts on the table of three dolls and puts cutlery in front of them. This situation, the teacher can use as follows: He tells the two girls that Mamam is already time to go to work, and the children are in kindergarten, breakfast is already beginning there. Thus, the teacher contributes to the natural association of two playing groups in one. The game is already going on at a higher level. And the tutor in the meantime can already "call a fleet" and learn why the kindergarten has not yet sent the car - the kindergarten needs products, etc.

Game "Consumption"

Purpose. Development of skills in children to implement a gaming plan. After that, the teacher helps everyone individually prepare "food" shows

Game material.Substitution objects, game dishes, toy dogs, fluffy collar.

Preparation for the game.Reading and discussing the story of N. Kalinina "Assistants".

Gaming roles. Cook.

The course of the game. The educator can use different game options depending on what game actions are directed.

1st option. The actions of the teacher are directed to children.

The teacher asks the guys: "Who wants to play with me? I invite you to play everyone: Sasha, Pavlik, Alain and Vitaly. And Ira wants to play with us? Now I will oven you buns. Cook buns - I will feed you. See, I have a lot of dough in a saucepan. " Shows a large children's pan, filled with details of building material - yellow or red semisers. "Buns will turn out a lot, everyone is enough. Sit here, on the carpet, relax, and I will cook. " The educator departs children so that his actions are visible. "Take a large sheet (cover box from a wall-printed game). I will put buns on it. This bun makes the currency (takes one detail out of the box, produces circular motions, resembling a ball rolling, and puts it on the "Sheet"). Slow, sliding the dough, ready a bun for the currency. And I will make this bun for Kiryuchi (calling the names of children, the teacher holds their attention to himself). That's all.

No one forgot. All buns made. Now they can be oven in the oven. " Places the "leaf in the oven" and immediately takes out it. "All buns are already baked" (puts the sheet on the table, sniffs buns). "How tasty smells. Now I will try one thing. " The tutor shows how to do it in the game, says that these delicious, sweet. Then treats each child. Interrogates children, if they like buns. The fact that the buns turned out to be too large and; it is not to eat all. After that, the teacher suggests that one hundred fell, put the remaining pieces on the leaf to achieve then.

The teacher then says: "And now let's play hide and seek. You will be crucial guys. Hide who for a chair, who for the closet, and someone even may be hidden under the table. You will try, and I will search for you. Want to play so much? Now I will close my eyes with my hands and will count, and you are hiding. Once - two - three - four - five, I go to look. "

The tutor is looking for guys, while rejoicing when someone is located. The game can be repeated two or three times.

Then the teacher invites children to eat buns again, otherwise everyone played out and again there were wanted. "Want to eat buns?" - Tells buns and says: "Now you will add buns - the milk will give you to drink. Who was found - put the remnants here, on the sheet, and come to me. I am a naile milk. " Each tutor gives a cup and pours imaginary milk. You can offer children additives - the second cup of milk.

In conclusion, the teacher switches children to an independent game: "You have been heading and drunk, and now go to play with toys."

2nd option. Gaming actions of children are directed to the educator.

The educator offers children: "Let's guys, we will play. I really want to play with Romochek, with Vitalik ... ". The number of children participating in the game may be any. You can play with all children or only with those who are suitable for the tutor. "I seemed to come from work. Tired. And the head is sore. I can not even cook myself. And there is very much like. Who do you, guys, will cook something to eat? " The guys respond to the request of the tutor. "Look, how many products I have, a whole box. What do you cook me? Here in the box lies cabbage and carrots (shows a green ball and red cone). You can cook tasty soup. I know Masha can cook soup. Masha, welcome me soup? Here you have vegetables: cabbage and carrots. Here is the stove (large cube, an inverted box). And you will find a saucepan, okay? Sasha, welcome me potatoes? And who else will cook me potatoes? And how many berries here?! Good compote will succeed! Who wipes me compote? " Children are not more than one - two gaming actions for cooking.

Then the educator continues: "Who has a food ready, can feed me. I have already flushed my hands and at the table sat down. " "What are you, Veroch, did I cook? Soup? Probably very tasty. Can I try? Pour me, please, the plate soup. Oh, how tasty. Soup with carrots, with cabbage sodium! I still want to eat one soup plate. Can? Thank you, Veroch, big-predicted. You welded a very tasty soup. " It does not matter if this procedure is delayed and the rest of the children are waiting for their turn to feed the teacher. Observation of the actions of the teacher and the actions of children, the game chat is very interesting to them. It will undoubtedly enrich their experience.

After feeding, the teacher expresses gratitude to all children: "What are the well done - they fed me. I rested, founded. Yes, and the head stopped sick. Well, here, and now you can have fun. Want to dance? " (Children along with the educator dance to music).

The teacher encourages children to independently accepting the game goal: "Oh! Something I danced and again there was wanted. Who else will feed me? And what will you feed me, Sasha? " The procedure for feeding and expressing gratitude is repeated.

Then the educator completes the game: "I have already been so housed that I can't eat all the porridge that you were welded, Alyosha. Still half the pot remains. Felling by a bunny. He had already resorted to me, recognized who boil porridge. " The teacher can offer children to do another type of activity, gives them, for example, pencils and paper, etc.

3rd option. Gaming actions of children are aimed at toys.

The teacher includes children in the game: "Guys, go more here. Look, who came running to us. " Shows dogs and offers to get acquainted with them, stroke. "Hear how they whine. Let's ask the dog, maybe they want to eat. " It turns out that they are really hungry.

After that, the teacher "soothes" the dogs. Tells them what delicious soups, porridge and so on can boil our children. "Do not worry, dogs. See how many children in our group, and they all know how to cook very well. Who is a soup who porridge, who is potatoes and even compote ... and the scrambled eggs can do. Do not worry, now we feed you. Guys, do you want to cook dogs food? "

Then the teacher encourages every child to take a gaming goal: "This dog chose you, Kiryuch. What do you cook her? " If the child does not cope with the task set before him, the educator offers him some kind of his own version: "I guessed that most of your dog loves soup with a bone." Dog in the sign of consent barking.

So, in turn, each child teacher gives a dog and contributes to the adoption of an individual gaming goal.

When all the dogs found their owners, the educator invites children to take the necessary "products" from the boxes with substituent items. While the guys are preparing food, the teacher asks in children: "As a puppy behaves. He listens to you, Nina, does not prevent cook? And what do you cook him? He loves the porridge to be sweet. Do you put sugar in porridge? ". "The ball, are you glad that Vitya cooks meat? Here sit here and do not climb into the pan, otherwise you will still burn it - the stove is hot. " "You know, Vitya, your dog is such a purely. She, when she hums, runs to wash the face and legs. Will you help her then wash? "

Completing the feeding procedure, the teacher says: "Guys, listen that you want to say dogs. They say you thank you for feeding them tasty. " "The dogs say that now they wanted to sleep that they love to sleep on the mats in a quiet corner behind the cabinet or under the chair. Here are the mats. " Children laid dogs.

After that, the teacher can introduce children with a new game goal - the game in the circus. Whispering calls children to himself and says that they go slowly, and then suddenly the dogs will wake up. Reports that the "mother" of dogs came running "Mom". She wants to show the children a dog circus. He asks children if they saw on TV, as dogs are in the circus. He tells how well the dogs "Mom" knows how well. The educator offers children to sit on the carpet and see the dog circus. The teacher shows two or three gaming actions with a circular dog. The dog can jump over a wand, climb on the tower from cubes, tumbling, counting guys, etc. Children clap the dog. In order for the dog to become a circus, put on her neck a beautiful "fluffy" collar.

After the "Mom" speech, the dog asks to wake her puppies and bring them. The educator folds puppies in the box. Carries it away. The dog "says goodbye" with children and "leaves." The teacher invites it more often to come to children.

Game "Family"

Purpose. The urge of children creatively reproduce in the game life of the family.

Game material.Dolls, furniture, dishes, bathing bath, building material, animal toys.

Preparation for the game.Observations of the work of nanny, educators in groups of children of the second year of life; Monitoring how moms walk with children. Reading fiction And viewing the illustrations: E. Blaginina "Alenushka", 3. Alexandrov "My Bear". Building furniture.

Gaming roles. Mother, father.

The course of the game. The game begins with the fact that the teacher introduces a large group beautiful doll. Turning to the children, he says: "Children, a doll called Oksana. She will live in our group. Let's build her room together where she will sleep and play. " Children together with the educator build a room for a doll.

After that, the teacher reminds them as you can play with a doll: wearing her on your arms, roll in a wheelchair, on the car, feed, disguise. At the same time, it emphasizes that the doll should contact her carefully, gently talking to her, take care of her, as real mothers do.

Then children play with a doll on their own.

When children played enough time to play themselves, the educator organizes a joint game. When organizing the game, he must take into account the relationship of boys and girls. So, while girls feed dolls, wash the dishes, boys together with the teacher build a car from the chairs and invite girls to go ride together with dolls.

After that, the teacher can make another doll - a girlfriend Oksana, Katya's doll. Pedagogue introduces children with new Doll, tells how to play with it, where both dolls will live.

Games with two dolls already obligate themselves joint activity Several children at once. At this time, the proximity of the educator, and often the inclusion of it in the game is necessary. Already in the future, when children will play this game several times, the teacher is enough just to remind you about possible roles to start the game: "Children who want to be Mom Oksana? And mom Kati? And who wants to be an educator? ". Each of the children begins to fulfill their duties.

Game "Dolls"

Purpose. Consolidation of knowledge O. different types Dishes, the formation of the ability to use the dishes by purpose. Education of culture of behavior during food. Fastening knowledge about clothing names. Fastening the skill in children correctly in a certain sequence to undress and fold their clothes.

Game material.Dolls, toy dishes, pictures with the image of the elements of the picture "Playing with a doll".

Preparation for the game.Consider illustration "Playing with doll".

Gaming roles. Mom, cook, nanny.

The course of the game. Preparing for the game begins with the viewing of the painting "game with a doll". Children are sitting at two three shifted in the line of tables, facing the tutor. Consider the picture, they call what they see ("bathe a doll", "girl bathe", "sheeps with soap dolls", "The boy holds a towel to wipe the doll").

After that, the teacher refers to children: "In front of you pictures (lying down), turn them over. Look at your pictures and tell me, who has a bath, who has soap? Who has tights? ... "The child who has found the desired picture puts it near a big picture.

So we helped the girl in white apron. Everyone was prepared in order to buy a doll. "

The teacher offers the attention of children to the story of this picture: "They decided to buy a doll to buy. They brought a stool, put a bath on her, poured warm water into the bath. Nearby, on the red bench, put a green sponge and soap. Split a doll. Her clothes neatly laid on a big chair, and tiny blue shoes put under a chair. "Now, now, to be patient a little more, - persuades a doll girl in white apron. - SMO with you soap, and then dry douse. You see, Ilyusha stands near, a large white towel holds in his hands ... ".

The educator can use various options for games with dolls.

1st option. Katya doll dins.

On the table there is a tea, dining room and kitchenware. Katya doll sits at the table. The teacher says: "Children, Katya need to feed the dinner. There are different dishes. On the table before Katya we will put just what is needed for lunch. " Alternately, children find the necessary items. The teacher asks what it is for what. At the request of the educator, children find all items: plates, plug, spoon, bread, correctly called them and beautifully arrange on the table, without forgetting to lay the tablecloth and put the cloth. They wish the Kate of a nice appetite, after lunch, clean the dishes.

2nd option. Pick up dishes for dolls.

The teacher puts three dolls on the table: the cook stands at the slab, the nanny doll in the bathrobe is preparing to dake a dish, a doll is sitting at the table. The teacher with children is considering dolls, talking about what they do, what kind of dishes need. On the table near the educator there is a different tableware. Showing the subject, the educator says as it is called. Then he asks about this subject in children. To maintain interest, you can ask so: "And this dishes are probably not needed anyone?" Hemnter, kettle, spoon needed to cook, and nan.

After that, the teacher asks each of the children, whoever he would like to be now: a cook, a nanny or a girl going to dine. Offers children to play.

3rd option. "The doll wants to sleep."

The teacher brings a doll and says that the doll is very tired and wants to sleep, asks for children to help her undress.

Children alternately on the instructions of the teacher are removed from the dolls of clothes and, gently folding it, put on a puppet chair. So, one child takes off the apron, the other is a dress, etc. The educator leads their actions, helping to fold properly the one or another part of the doll toilet, showing how to do it right. When the doll is completely undressed (it remained only in a shirt), she put on slippers and lead her to the bed. Putting a doll into bed, the teacher turns her side, puts her hands under the cheek, carefully shelters, gently stroking on his head and says: "Sleep!" Showing the children that the doll fell asleep, the teacher asks them to behave quietly and, putting a finger to her lips, on tiptoe, together with the children leaves the group, where the doll sleeps.

4th option. Dolls woke up.

On the crots sleep 2 dolls: big and small. On the shelves of the cabinet lies clothes. Children are sitting on the chairs by a semicircle. Educator: "Children, see who sleeps on this crib. Did you know her? Yes, it is Katya's doll. And who sleeps on this? This is a Tanya doll. " The educator turns to one doll: "Katya, have you already woken up? Will you get up? Guys, she says he wants to get up, but first need to find her clothes. What you need to wear Katya? " "Look carefully on the shelf. Do you see clothes? Bring a dress. We try on the dress, if small, fold Tanya by the bed. Dress immediately put on or first you need to wear other things? We are looking for dolls underwear in size, other things. " Children in turn wear clothes on Katya's doll, then put on Tanya. According to the end of this game, dressed with the help of the children doll greets with each of the children, thanks each of them for the help. In the next holding of this game, the teacher encourages children to play independently. The teacher must handle dolls, as with living beings.

Game "Chauffs"

Purpose. Introduction to b children with a chauffeter profession. Teach children to establish relationships in the game.

Game material.Diverse machines, building material, steering, traffic lights, booster adjustment.

Preparation for the game.Observations for cars on the street, target strolls to fleet, gas station, autogo. Consider the "bus" picture. Heading a poem A. Barto "Truck". The game-occupation "Chauffs go to the flight." Monitoring the games of older children and joint Games with them. Archings of the mobile game "Practice and the car". Reading and reviewing for illustrations: "Our Street", viewing photos from the "Little Chauffs" series. Building a garage from a building material.

Gaming roles. Chauffeur, mechanic, petrol station.

The course of the game. The tutor can start the game from walking down the street and observations for cars. In the course of observations, the attention of children, the teacher draws on a variety of machines, on what machines are transported.

After a walk in a conversation with children, the tutor sets them the following questions: "What cars did you see on the street? What drove cars? What is the name of a person who manages the car? Who regulates traffic on the streets? How are pedestrians cross the street? ".

The teacher then invites children to play the chauffeur, taking the role of the regulator. Children draw on Earth the road with intersections and carriage part. Boys - "Chauffs" "ride on the pavement", adhering to the right side of the street. Girls - "Moms" with wheelchairs are walking along the sidewalk. Move the road is allowed only at intersections and only on the green light of the traffic light.

In subsequent work, the teacher introduces children with the fact that cars are refilled by gasoline. Further clarification and systematization of knowledge allows children in games with machines to highlight three or four roles: a chauffeur, a mechanic, a petrol station.

With the subsequent holding of the game, the educator can offer children to listen to the story of the chauffeur doll: "In a fleet (garage) there are many chauffeur. They are all friendly among themselves. They have one very good rule - Never leave comrade in trouble, help everyone and everything: familiar or unfamiliar - any shoe. It goes, for example, a chauffeur and sees that the car stands on the road. He will definitely stop and asks what happened, and will certainly help: a little gasoline will roll out of his car, will help replace the wheel or just take the trailer and takes to the garage. That's how our chauffeur live together. "

Then the educator invites children to play on his own in the game "as if the chaufferes go to the flight."

Next time, the game can be started with reading the story "Like a car beast of rolled."

"It costs the car on the road. Blue itself, the body is yellow, the wheels are red. Nice car! They saw her forest beasts, stopped, watching. Ai, yes car! Good car!

Curious squirrel ran up closer. Looked in the body. No one! The squirrel jumped into the body, and the car went and went: forward-back, back and forth.

Drove up the machine to the bunny, thickened: Bip-Bip-Bip!

Jumping into the car bunny. And again the car went: forward-back, back and forth.

Hipsted a car to the bear, thickened: Bip-Bip-BIP!

Vlez bear in the body. Machine drove: back and forth, back-back. Squirrel, bunny and bear glazed glad!

Vlez in the body of the hedgehog. Machine drove: back and forth, back-back. Hooray!

Kids rolled, tired.

The first car jumped the squad behind her ..? - Bunny. Then got out ..? - Bear. And hedgehog - he does not know how to jump - it can't get drunk. Got upset! Bear, here the clever thing, returned and handed the Hedgehog Paw. Pupil people and beasts always help each other.

Only the slopes got out of the car, she left. "Goodbye, blue car! Thank you!" - shouted her after the animals. "

After reading the story, the teacher can offer children on their own


Baradi Bazarov
Card file of plot-role games in the first youngest group

Games in the hospital.

Situation game. "Bunny fell ill" №1

The educator is playing a dialogue with a hare - patient (toy).

In the r a h. The hospital opens. I am a doctor. Who came to me at the reception?

Patient bunny (complaints).I'm a doctor.

In RU H. Sit sick. Tell me exactly where your pain is concentrated?

A patient. I have a cough, the ears hurt.

Doctor. Let me listen to you. Breathe deeply. (Listens to the patient with a tube.) You are very coughing. Show your ears. The ears were inflamed. And now it is necessary to measure the temperature. Take a thermometer. High temperature. You need to drink medicine. This. (gives a bottle.) Pour in a spoon and drink every day. Did you understand?

A patient. Yes. I will drink medicine as you told. Thank you Doctor. Bye. Games in the hospital.

Game-Situation "Doctor arrived to us" №2

The educator shows toys sitting on the sofa - bunny, bear, doll, hedgehog-and he speaks: <(Какая очередь в больнице! Зверя- та, вы все заболели? Но доктор уехал к больным, а больше врачей нет. Что делать? Нам срочно нужен доктор. Кто будет лечить больных? Лена, ты будешь доктором? Полечишь больных зверюшек? Надевай халат. Теперь ты доктор. Зови больных в кабинета.

"Doctor '\u003e listens to patients, looks throat, gives medicine.

Educator. Doctor, in our hospital there is a study, where the ears are warm, nose. I am a nurse, I make injections. Your patients will come to me.

Patients receive. Nurse helps doctor: Displays the recipe, heats the ears, nose, makes injections.

Educator says: <(Я должна уйти домой, моя работа закончилась. Кто будет медсестрой? Оля, иди работать за меня. Приводите к Оле кукол лечиться. Она делает уколы хорошо, совсем не больно.

Game continues.

Games in the store

Game-Situation "We make purchases" №1

The teacher takes the bag and says without referring to children: "I'll go to the store, you need to buy flour. In the store turn. What are sold? Flour sugar. Here is a doll Rita. Rita, what do you want to buy? Flour? I will queue for you. Who is the seller? (Refers to the girl.) Lisa, are you seller today? We and I came to your store. "

Buyer (tutor). Hello, I want to bake a cake, I need flour. Give me one flour package.

N kind of eets (child). Here, take.

Buyer. I still need anything for the filling. I love pies with cabbage. Cabbage is there?

Seller. There is.

Buyer. Give kochan cabbage. And now I need cottage cheese, I am a pickens. I love brains with raisins. Do you have cottage cheese and raisins? Seller. There is.

Buyer. And gingerbread there? Are they mint or chocolate? Seller. Mint.

Buyer. Take gingerbread. Thank you. My daughter will be pleased. She loves patties and gingerbread. Bye! Games in the store

Game-Situation "What to wear on the legs? №2

The teacher appeals to the doll standing barefoot: Katya, why do you have bare feet? You can freeze! No one would regret you. Where is your mother? Olya, is it not your daughter runs barefoot? Then with her hassle not wrap: Sellochko will overtake, the temperature will rise, it cannot be for a walk. (Olya comes to a doll and takes it on hand.) Where is her shoes? Not? Then you need to go to the store. Let's go pick up your daughter's boots. I work at the shoe store. There are a lot of goods. Take a bag.

Educator and girl<(идут в магазина.

Seller (tutor). In our store you can pick up everything you want. What shoes do you want to buy? Shoes?

Buyer (child). Yes.

Seller. Do you like red or white shoes?

Buyer. Red.

Seller. Scroll through your daughter's shoes. They approached her?

Buyer (approxes the boots doll). Came up.

Seller. Thank you for your purchase. You are happy?

Buyer. Yes. Thank you.

Games in the hairdresser

Game-Situation Fashion Hairstyle№1

Option 1. The teacher asks the doll, where she made such a beautiful hairstyle. Doll<ютвечает», что ходила в парикмахер- скую. Воспитатель сообщает, что открывает парикмахерскую и приглашает ребят посетить ее.

Educator. Polina doll came to me. Polina, what do you want to do with hair? Haircut hairstyle? Hairstyle. Then sit comfortably. (makes hairstyle.) Hairstyle is ready. Look in the mirror. Like? bye. Who next to me? Hello, Petya. Are you guiShop? Sit down. Here is the scissors, here is a comb. Haircut ready. Do you like? Come again.

Option 2 educators he speaks: "I am a hairdresser. The queue is big, it's one hard to work. Who will work a hairdresser with me? Lena, let's work together. That Teddy came to face\u003e.

Lena works, imitating teacher. Children come with toys or themselves act as clients.

Educator. Everything, I finished work. I will go to the hospital, the throat is sick. Who will instead of me? Lisa, stay instead with a hairdresser. Will you work with Lena?

A new hairdresser-Liza comes and receives customers.

Mailing game number 1

Game-Situation "The postman brings a telegram"

The teacher plays the role of the postman. He knocks on the door and he speaks: "Open the door to the postman! Lena, open the door to me, please. Hello, children, I am a postman, did you know me? I have a cap, a bag on the belt. I bring mail. You came letter:

Dear children, congratulations on your New Year, your grandfather Frost. " Do you know who Grandfather Frost? He brings gifts to children. But another letter. He wrote to Katina Grandma. She invites Katya to the village, visit. Katya, read the letter. Who wants to write a letter to her grandmother? Write, I will send a letter by mail. Mail games №2

Game-Situation "The package arrived".

The teacher brings the parcel and informs the children that she came (UG Mama Goat. He speaks: "The goat loves his goats, will sing them with milk, protects against the wolf. The goat sent the children of fresh sour cream. What do we send goat? Let's send her apples in the parcel. , Children take balls and put in the parcel) The goat will be delighted, treats his goat\u003e.

The educator gives the parcel to children and they play alone:

put in it different gifts (for grandmother, for mom, for dolls).

Games with toy animals

Game-Situation "Games with bug"№1

The teacher is suitable for a toy dog \u200b\u200band appeals to the playing children: "A dog walks near our kindergarten. What is her name, I) E know. Who is her owner? Misha, are you? What are you so far left, your dog was frightened. Look, she pressed the ears, frightened around. (The child takes a dog.) Dog, do you love your owner on? And you, Misha, do you like your dog? Let's, guys, ask the owner of a doggy, as her name. (The child calls the name of the dog.) Her name is bug. And what does she know how to do? Bug, do you know how to jump? Jump over the wand (the boy holds a wand, and the tutor takes a dog and a dog "Retracting through the barrier".) Ay yes well done, bug. Once again, once again. Do you want to eat, bug? Soon the owner feeds you. Where is your bowl? (The child gives a dog "feed", she is "eating".) Look, Mishonka, your dog is wagging a tail, joyfully sculits, cares. She was laid and cheerful. And now, bug, you can go to sleep. Where is your place? On the rug? And where is the rug? " (The child shows.)

Games with toy animals

Game-Situation "Circus beasts"№2

The tutor hangs onto the board of the poster on which animals are drawn and reports: "Attention attention! Today came Circus to us. The circus will be trained animals! Hurry up, hurry!

In the circus merry animals: Monkey, Lion, Tigrite. "Dear viewers, buy tickets do not want?"

The educator distributes children "Tickets for Circus" and reports: « The first protrudes Lev.. He can jump: AP! Yet time: AP! (Demonstrates jumping lion jumping over the crossbar) Well done! Let's praise.

Now the tiger comes out. He also knows how to jump high through the hoop. (Demonstrates a tiger jump jump.) Beautifully jumped, deftly! Hurry up to him too. A coarse monkey knows how to swing on kacheli:

up down! Up down! (Demonstrates the skills of the toy monkey.) And here is a parrot, he knows how to sing clubs:

I'm a parrot, I sit on the branch,

Sink songs in a cage.

Ticket take

And come!

The speech of animal animal finished. Bye!" Beasts go to bow, children applaud. Note. After 1-2 days, the game can be repeated, and then leave the equipment in group For self games for children.

Games with dolls

Game-Situation<Знакомство с куклами №1

Dolls are sitting on the sofa. The teacher brings one more doll and says the sitting doll, caused curiosity playing nearby children: "Hello, dolls. You are resting? You came to your girlfriend, Faith doll. Do you want to meet her? "Faith doll meets all dolls. The educator suggests the closer to children to introduce their dolls with faith. Pedagogue gives children different orders: Suggest a doll Ole tea, transplant Katya's doll closer to the window, treat a doll Nastya Pie. In this way, children remember the names of dolls and call them during the game, answering questions pedagogue: "Who is sitting closer to the window? Who drinks tea? Who gave the cake? "

Option game (for children over 2.5 years). Children themselves can invent the names of the dolls.

Games with dolls

Game-Situation at the doll faith New cabinet number 2

The tutor is lucky on a toy car. Cabinet. Stops

machine next to the corner for dolls and announces: "A new cabinet brought from the furniture store on the cargo car. Where to unload? "Children run up to the car, the educator asks boys to help with unloading, and girls- choose a place for the closet. Praise the purchase discusses with children, whether the wardrobe brought a good doll. Children together with the teacher consider it, open the doors, discuss what can be put in the closet.

Educator (dolls). Pupae, we bought a wardrobe in the store for your new girlfriend. Now faith can store their outfits there. Vera, you have a lot of helpers, they will gather your clothes (Refers to children.) Help faith? Kohl, what to put on the shelf? Hat? Here, faith, if on the shelf, the hat lies, and you now too. Lena, shoes to put? Help us, please bring boots. And where to go a jacket? Hang on the hanger. Look, faith, all on your mesal: And clothes, and shoes in the closet. You can gather for a walk

Option game. The teacher appeals to K. children: (<Мамы, а у ваших дочек одежда в порядке?» дети сами раскладывают одежду своих кукол.

Games with dolls

Game-Situation "We bring cleanliness in the room"№3

Educator says children: Vera finally recovered. You can all bring order together. Who will take a vacuum cleaner? Take the game. Who is a rag? Take, Valya. Misha, bring us water. Let's start, perhaps. Vera we have such a purely. She loves that the room was clean, beautiful. Vera sweeps, Valya washes Paul, Galya wipes dust. Misha, help push the chairs. Duck you guys, it turns out. Paul glitters, no dust. Together it turns out fast: once or two and ready! Look around - clean! We have a good owner faith. And you guys, well done - tried. Now rest, workers. "

Games with dolls

Game - Situation "The new doll meets the game area".№4

The educator brings B. group A new doll and reports that her name is Christina. Children view a doll. The teacher begins to show the doll game corner: kitchen, sleeping room, etc. Children help doll lighted: Show kitchenware, the contents of cabinets for clothing, bathing accessories, etc.

Option game (for children over 2.5 years). Children are provided

great independence: They can call and show objects on their own initiative.

Situation New Doll Game Meet the game Corner

Situation Machine Rides on Street »№1

The teacher approaches the child who is lucky toy car, asks what he does, where his car rides. If the edge11 is hampered. tells him game situation: The car rides but the city, then into the garage. Educator by display. Soviets helps the child to diversify gaming actions: roll the car back-back, carry it with turns, obstacles (drove them). Specific place, object. Helps the child to feel like a driver who can plan his actions ("I will go to the garage",<Мне надо ил дачу. Примечание. К З годам ребенок постепенно вживается в роль, называет себя шофером, то есть принимает эту роль на себя. Игры с машинами и другим транспортом

Game-Situation<Мойка машин» №2

The tutor comes to children playing cars, and he speaks:

"Your car goes well, Zhenya, but, in my opinion she drank a little. I have a hose, you can pour it with water, wash. The car loves when she washed, care for her. Do you need a rag or urine? Naughch rag wroll doors, body, glass. The car dried, shine. That's what her caring driver! "

Games with machines and other transport

Game-Situation<Машина хочет быть чистой»№3

The teacher is suitable for a row of toy cars and, unobtrusively attracting the attention of children, says surprised ton: "A lot of cars accumulated! Sasha, you do not know why it was lined up? The cars are in a hurry to wash. All cars love to be clean. And who works on the sink? You, Alyosha? Then go rather, cars are waiting. Dirty cars should not ride in the city. Here is one car, now one more. We need car washrs. Who else will be the washers? Zhenya, Seryozha go to us. Take hoses, rags, buckets. Wash the car. Deftly turns out! Once or twice, the windows are blobbed! Three or four, the doors have become clean! Wheels should also be washed. All cars werehed. Listen to saying Aleshina car.

Now I became clean.

and sunshine sun

Selects sparks

Light forest and meadow.

Through the glasses dusty

There was a lawn dark

Now and the forest, and the street

Games with machines and other transport

Game-Situation<Медвежонок чинит автомобиль» №4

The educator begins game: Takes a bear and puts near the typewriter.

M ate well about ok. Today I will go to visit, I was invited to my bunny. Planned motor. Pp-r. Oh, something he does not start. What's the matter? I will try again. R-r-r. Again stalled. What to do? Why doesn't my car start? It's broken? (Crying.)

Educator (speaks with himself). Bear today is not lucky. The machine does not listen to it, does not start. (Refers to the guys.) Drivers, do you have repair tools? Sasha, give me a wrench. Thank you. Here, a bear, a wrench. I will show you how to twist. Sasha, help him twisted the nut. It turns out well. And you need to knock here. Zhenya, give a hammer. Knock. And the bear can take the machine oil and lubricates the items. All is ready. Sasha, Creek Motor. Bear, Podtolkni Machine. R-r-r. R-r-r. Motor buried, thugged, naphyrchal: R-r-r. R-r-r. U-U-y. Fyr-rr. Bear thanks you. Thanks guys.

Bear. I went to visit! Bye! (Sings.)

You go humor, motor. I am a cheap driver. It is necessary - to the left steering wheel, it is necessary to have a screw with a screw, give a signal to go, should all the chauffe know.

Games with construction material №1

Game-Situation "Build a turret for the princess"

The educator brings B. group Beautiful princess doll, puts her on his chair and says to her: "Princess, will soon be built by your home. We must choose a good place. Call me builders. Who will build a house for princess? Lena and Lisa, do you know where there will be a construction? Then find us a suitable place where the house is for the princess. (Girls find a place for home.) Now we need building materials. Gena and Sasha, help us, please choose everything you need for construction. And what do we need? (Children call materials: Bricks, boards, stones, sand.) Children, you will be builders. Build a good house similar to the tower\u003e.

children together with the educator are building a turret using a construction kit and infringery materials. At the end of the game, the teacher shows a new princess house and he speaks: "This is your new home - tower. Are you satisfied, princess? Our builders tried well! They can build other beautiful houses. Construction Material Games

Game-Situation "Build a fence" №2

The educator says to children playing with construction material: "Do you have a construction site? What are you building? Sasha, what is it? House. And you, Galya? Also a house? I see the construction site there is a good building material. For your houses you can build fences. Children, do you want the house to be with a fence? Sasha's house will be a fence and the Galina house will also be a fence. Then we start a new construction site, let's see what fences will be.

We decided to build a house

For your animals.

The house is built, and now

We need a fence.

Boards were entertained

Firmly nailed.

Tuk-Tuk, Perepport,

Boards were entertained.

Tuk-Tuk, Perepport,

Firmly nailed.

Good fences are obtained. Here are the fences are ready. A pussy approached the Sasha fence, purr. Let's let her go to the house. On Galin, the fence took off petushok: "Ku-ka-re-ku!" It turned out a real village. "

Perspective planning of plot-role games in 1 youngest group

View the contents of the document
"Perspective planning of plot games in 1 youngest group."

Municipal state preschool educational institution "Kindergarten of the Outlooking Type No. 22" Ryabinushka "with the priority exercise of the artistic and aesthetic direction of the development of pupils."

Perspective planning of plot games in 1 youngest group.

Amounted to:

educator

Novoselova N.V.

Talitsa - 2016.

Perspective plan for plot players.
(I junior group)

List of games

Wednesday for game formation and attributes

September

Scene-role game
Cause interest in collaborative
with adult gaming activities and form the ability to make an imaginary situation.
Teach children to perform a number of game
actions, use the words "Wrap", "Shack", etc.
Cross to use
substitute objects.
Cause children interest in gaming
corner, desire to act with toys.

"Katya woke up" (see Appendix)
"We will send a doll tea" (see apposition)
"Mom feeds a doll"
We will lay a doll to sleep "

Give a show of conventionality
actions.
Reading a poem:
S. Marshak "Most
striped ", V. Berestov" Zainiki ", M. Springs" Moore, Moore, Moore "
Attributes: doll, dishes, stove, washing, cot.

Construction game
Teach children to play with construction
material, learn and call details.
Teach with an adult to create
elementary building and beat it, form the beginning of the story game.

"Bench for Garden"

Problem situation: "In the garden
matryoshki came, they need to relax. (Build benches) "

October

Scene-role game
Continue to teach children to transfer to

game household scenes.
Form a desire and encourage
the use of substituent toys.
Improve knowledge about vegetables and
fruit, their appointment in cooking.
Learning to develop a game story.

"We will lay a doll to sleep"
"Bathing doll" (see
attachment)
"Let's help cook doll
dinner"
"We go to the forest"

Didactic games
Give a show show
Create a problem situation:
"Your dirty doll, and where is the bath and soap?"
Attributes: sheet, soap, cribs, chairs.

Construction game
Continue to learn to play with
building material (bricks).
Fasten the ability to build tracks
different widths and beat the construction.

"Color walkways"
"Ride on the machines
animals "
"Garage and tracks"

Observation of expensive
road.
Walking with children on the track with
singing a song.
Attributes: Large and fine building material.

November

Scene-role game
Create conditions for plot
role-playing games for children, enrich their content.
Introduce children with storage location in
game corner of clothes of toys, consider it, call. Call a desire to include clothes toys in the game that when they "go" to walk, then you need to wear appropriate clothes.
Continue to unite one
plot game with construction toys. To bring children to joint games.

"Mom feeds, washes, stacks to sleep"
"Open Katya for a walk" (see Appointment)
"New doll room" (see Appendix)

Problem situations: "Your dolls sat at the table. What did you prepare them? What do they like to eat? "
Problem situation: "And where
take a favorite pie ", etc.
Questions, answers, prompts.
Attributes: dishes for feeding dolls, auxiliary material.

Construction game
Teach children together with the educator
create simple buildings.
Fasten the ability to build and call

furniture items.
Shape the skills of a joint game.

"Build Dolls Furniture"
"Kitten furniture"
Mishkin House "
"New doll room" (see apposition)

Crib counting, tables,
stool. Show the significance of them.
Creating a problem situation:

"Matryoshki came to visit Masha's doll. And where will they drink tea? "
Arrange a doll room.

December

Scene-role game
Introduce children with attributes to the game
"Doctor", to teach them to use, reflecting the actions of the doctor.
Encourage
on new items in new conditions, and not limited to the sample specified in the game.
Promote
collective games.
Call interest in action with cotton
bindings, etc.

Call a doctor.
At the doctor.
"The doll has triggered, it must be poured" (see Appendix)
"Dolls for a walk"

Consider view
works by K. Chukovsky.
Andryusha doll brings
attributes to the game "Doctor"
To choose a place with children
for Cabinet Doctor. First, in the role of Dr. Educator.
Make extra
attributes: ambulance, mustard pieces, bandage, wool, etc.

Construction game
Continue to develop interest in games with
doll and building material.
Learn to enjoy acquired
skills in the construction of simple buildings
Develop the ability to beat
buildings, share game material.

"Machine" (large
constructor)
"Dolls ride on
machines "
"Garage for the car"
(large designer)

Attributes: large building constructor

Scene-role game

Continue learning to perform in the game 2-3

familiar actions with a doll (doll walked, came home, will undress, wash, etc.)

Develop the ability to take on

role in the game and carry out role-playing.

Acquire children in games with dolls

use the ability to play together, shared to use toys.

"We will teach Katya's doll
undress after a walk "
(see Attachment)

"Ride dolls from a slide" (see apposition)

"Doctor"

"Open a doll for a walk"

Observing actions

child doctor.

Joint games of children and

educator.
Attributes: to the game "Doctor"

Construction game

Teach children beat buildings.

Problem Situation: "Dolls
watching the window. They like fluffy snow. Where are their clothes? "
Consider a slide on the plot.

Skiing with roller dolls.

Building slide out

building material.
Attributes: dolls in winter clothes, building material, matryoshki.

Scene-role game

Give children an idea of \u200b\u200bobjects

washing and ironing.

Develop the ability to change along

game role-playing position.

Educate interest in labor

action of adults, familiarize with labor performance. Mom erases underwear to be clean.

"Washing and ironing of puppet linen" * (see apposition

"Katya came from a walk"

"Lisa and Lisata" ** (see Provision)

Consider attributes for

Encourage children to conditional

perform action.
Attributes:
* Washing and ironing linen.
** Construction modules, tea doll set, machine, boxes, vials from toilet water, bumps.

Construction game
Teach children beat a small

building.

"Plane"

"Machine" (large designer)

"Bus"

Consider transport in the picture.

Construction, then beating buildings.

Attributes: Large and fine building material.

Scene-role game
Learn to put game goals perform
relevant gaming actions, going to the surrounding item items necessary for the game.

Imitate adult actions

(musical leader).

Learn to act imaginary

situations.

"Day Birth of Kati dolls" (see apposition)

"Baking piets" * (see apposition)

"Build a house doll"

"Music occupation"

Observation of the work of the music director in his classes, on entertainment.

Conversation after observation.

Staging the plot "Dolls sing and dance"

* Attributes: Box with a lid, details from a construction set (small balls, cut in half)

Construction game
Continue to teach children to create and

fart rapid buildings.
Continue to form skills
joint game and enrich game plots.

"House for Misheutki"
Big house for animals
Multi-storey building"
"House"

Observation of the house under construction.
Problem situation: "Doll Okabla. Where is her house? What will we build from? What did the cubes brought on? "

Scene-role game

Continue to develop the content of the Games
where it is possible to combine children.
To acquaint with the game "Hairdresser".

"Let's make a beautiful hairstyle" (see apposition)
"Barbershop"

Excursion to the "hairdresser" in the preparatory to school group.
Consider attributes to the game.
Joint games of children with an educator. The didactic game "Misha was frustrated, he must be combed."

Construction game
Continue to interest children
construction, beat the construction together with the educator.

"Fence"
"Hill with a walkway"
"Truck. The doll will go to the patient Mishke. "

Consider the fence.
Problem situation: "Andryusha came to visit children and introduced children with a small chicken, who ran a lot, walked, ran away from Mom and lost."
Construction of a fence, truck and playing them.
Attributes: small and large building material, chicken chicken.

Scene-role game
Continue to develop skill
transfer familiar actions with building material to new game situations, perform actions in accordance with the role (driver, passenger).
Create conditions for use in
the game of substituents.

"Katting dolls by car" (see apposition)
"Trip to the country"

The plot-didactic game "Doll went to the country"
Observation of children over the plot of the game.

Construction game
Keep learning children to create
uncomplicated buildings, enrich game plots.

"Dvorik and a house for a dog"
"Pedestrian bridge"
"Build a house and shop"
"Doll goes for shopping"

Attributes: small and large building material, toys.

A summary of the development of gaming activities (plot-role-playing) in the younger group

Software content:
1 Teach children the simplest forms of role-playing interaction, demonstrate samples of meaningful role dialogs.
2 Develop the speech activity of children reflecting their role-playing behavior.
3 Rail to the child a desire to play with peers.
Preliminary work:
1 Reading the work of K. I. Chukovsky "Aibolit".
2 Excursion to the Medical Cabinet.
3 conversations with children about culture of behavior in public places (hospital, shop, hairdresser).
4 Ficeering of individual gaming plots: the daughter fell ill; birthday; Buying products in the store; Ride on the bus; Haircut in a hairdresser.
5. D / and "Family"; "Mamina Assistants"; "Professions"; "Who, what is needed."
Creating game zones and game attributes:
- "Family": a table with chairs, a sink for dishes, a stove, a microwave, vacuum cleaner, bedding with bedding, washing machine, a mixer, kettle, dishes, dolls, a set for washing dishes.
- "Hospital": a doctor for a doctor, a couch for patients, bathrobes, medical instruments.
- "Store": Countertop for products, ticket, scales, vegetables, fruits, boxes from - under sweets, milk, tea, jars from yogurt, etc.
- "Hairdressers": a set for a hairdresser: hairdryer, hair curlers, calcination, cosmetic bag, bottles from under shampoo, creams, etc.
- "Car service": machines, various tools, steered.
- Various items - deputies, bags, baskets.
Methodical assistance of the caregiver:
1 The tutor comes into role-playing interaction, gives samples of role dialogs, then connects children.
2 Inclusion in the game of low-effective children.
3 Orientation on game relationships: Contact each other for the role, denote your role for a partner in the process of developing the game, support its role with relevant game actions.
4 Use of items - substituents, which contributes to the reduction of gaming actions, making them conditional.
5 Deployed speech dialogues, the introduction of adjectives, shorter, particle turns, appeals, etc.
6 Observation of the character of the game: the flow of the plot, the variety of game actions, the speech activity of children.
Content:
Teacher: Attention attention! We in the group opens a very good store. It will sell different things for doctors, hairdressers, moms, the chauffeurs that will be useful to you. For everyone, there is something interesting. Come to me!
(Tutor rings the bell)
- The store is open. Hello! Welcome to me in the store! Please pass! Do not rush, get up. "Hurry - mockery people! ", "The quieter you go, the further you'll get! " There are many things, everyone is enough.
- Who is first? What did you choose? Do you want to buy a syringe and a tube? So you doctor? Now I wish your purchase to make it easier to convey. Pay three rubles. And where will your hospital be? Do you still need anything for the hospital? I will call you when they bring medicine. Just do not forget to leave me your phone number.
- Who is next? What did you choose what you want to buy? Cookies? You have
Son or daughter? Maybe you still need anything for your daughter? I have a very tasty, thick yogurt and ripe, juicy apples. Apples are green, red, yellow. What do your daughter like more? Etc.
(Pedagogue - Seller sells items for a doctor, driver, hairdresser)
The teacher in the course of the game moves from one child to another, takes her daughter - a doll, goes to her "Guests on tea", in a cafe, rides by bus, goes to the hospital, in a hairdresser. In the course of the game, the teacher may assign new roles to children, for example, a conductor on the bus, delivery of products, car service, etc.

Content of role interaction in the game "Workshop"
A) Hello, be kind, tell me, the workshop is open? What can you establish (repair? I broke a tape recorder (iron, vacuum cleaner, a car, could you help me, can you repair it? My daughter and I listened to the tale of the "Kolobok" tale and suddenly sounded sound. What could it be , We are in complete confusion and do not know what to do, so they decided to contact you. (The child - the "Master" reinstall the thing).
- Let's listen if the sound appeared? Yes, there is sound. Thank you very much. How much should I pay for your work?
B) Hello! What did you have broken? Motor buzzing is very buzzing, perhaps, he failed? Disorder. Let's look carefully. Yes, really, broke. (Pedagogue - "Master" is chinitis and asks: "Tell me how you went so quickly that even iron nuts flew off? Cools were turns, it is clear. Motor I will reveal to you quickly, there is only one nut to twist. Motor is ready, it is just like New and even better. Check how it works, be attentive, do not hurry. Or maybe you yourself pumped the wheel? Help me, please, I am limited in time. Goodbye. If you break the car, call me on the phone, not EFT. I will gladly advise you how to better repair the car. "

Content of role interaction in the game "Hospital"
A patient: Hello, Doctor! Help me, please, I got sick
daughter. I am very upset because of its state. Maybe it is some dangerous disease?
Doctor: Hello, sit down and tell me what happened to your daughter. What are her symptoms? What is the disease?
A patient: She is something very coughing, as if her lump was stuck in his throat.
Doctor: And maybe she drove cold juice in the hunches? Let me listen to your sick daughter. Have you already treated daughter? Tell me how. Have you tried any folk remedies? I still think: on the street Spring is cool, it is hot, then the wind blows, maybe you too easily dressed your daughter? Did not wear a windproof jacket on her, and walked in a thin shoe? Or her head had a too warm hat, she swept, and then it was blown out. I assign you a syrup from cough and mustard pieces. Go to the nearest pharmacy and buy. And coming home, put your daughter to bed. Give her a medicine 3 times a day after 4 hours and put mustard pieces. Be careful not to burn her skin, you need to accurately withstand time - 5 minutes. Goodbye, recover.
- Who is next? What happened to your child? How did he hurt his leg? Poor him. Now it hurts him that he does not please anything. Did you give him painkillers? Here you have a wonderful ointment and sterile bandage. The fracture is likely not. There is only a strong bruise that it bothers. Make a dressing. Come home, put a patient to sleep. If it is hard to cry, call me on the phone. You can do it even late at night, I will tell you what can be done to alleviate the pain. Goodbye, recover.

Content of role interaction in the game "Mail"
-Dzin, Dzin! Hello, you came to parcel with a birthday gift for your son. Hope she arrived on time? Your grandmother came and asked me to hand the grandson here's this greeting card.
Would you like to pass something to your grandmother, because it lives in another city, and you do not have the opportunity to meet often. Well, I will say that you thank her for such a wonderful gift. Bye.

Content of role-playing interaction in the game "Hairdresser"
- Hello, I decided to go to your hairdresser, as I want to change my hairstyle. I would like to make a fashionable haircut and my daughter. Could you advise me something? Okay. And what shampoo should I wash my head so that my hair was soft and fluffy? And for my daughter? Thank you, this shampoo is really better, when you get into the eyes, he does not cause irritation and does not pinch the eyes. Many thanks for the advice. I am so grateful to you!
Bye.

Scene-role games
"Feeding a doll Kati"
Purpose: Consider the knowledge of children about the dining room, to intensify the speech of children, to cultivate the culture of behavior during a meal, caring attitude towards the doll.
Material and equipment: Katya doll, set of dishes in a play corner.
Game Travel: The game is carried out in a play corner. The tutor shows and tells what dishes are used at lunch (deep plates for soup, small for the second, spoons, forks, cups, etc.), shows how to be covered on the table, the rules for dinner, how to use cutlery. It offers children to feed dinner dumb.

"We go to kindergarten by car"

Material and equipment: Machines
GROUNG GAMES: The educator reports that today they go to kindergarten by car and we need to drive through the crowded streets, and for this you need to know the rules (do not enter at home, do not shoot down pedestrians, carefully ride on the roads, without hitting the oncoming machines and t .d.). Next, the teacher pushes children to gaming actions, suggesting, follows the progress of the game.

"Katya doll went to the store"
Purpose: intensify and develop the speech of children, reveal the game plan. Form the initial role skills.
Material and equipment: Katya doll
Games: The teacher says to children that Katya's doll is going to the store for products, but she does not want to go alone, because she needs to buy many products. Then chooses from children assistants for dolls. "Take the bag and" Go ". Stand in the bag toys, boxes, jars, commenting on your actions. "This cube will have cream oil. But this box is cornflakes. Rings from the pyramid is drying, and the details from the designer are cookies. " Next, the teacher pushes children to gaming actions and follows the progress of the game.

"A letter has come to kindergarten"
Purpose: develop dialogic speech, learning to perform several actions with one subject.
Material and equipment: Letter and Bear
The course of the game: The teacher says to children that a letter came to the kindergarten. And in this letter, Misha is very asked to send him a parcel. Wait? Then the hotel needs to collect him. It turns out children who love Misha loves. Children collect bag with hotels for Misha. Next, the teacher pushes children to gaming actions and follows the progress of the game.

"Bunny goes to kindergarten"
Purpose: intensify and develop the speech of children, reveal the game plan. Form the initial role skills.
Material and equipment: Bunny
Game move: - Guys, a bunny is needed to a kindergarten, and he is very far away, so the bunny decided to go by car. Help him get to kindergarten. We need a driver's wheel. But not everything is so simple, because you need to drive through different obstacles. Next, the tutor follows the game and arranges obstacles on the path of the car.
"Make a hairstyle doll Kate"

Material and equipment: Hairdresser's tools
Game Travel: The teacher reports: "Katya doll is going to the ball and she needs a very beautiful hairstyle, so she came to your salon to the best master." Chooses a master of children. Next, the teacher pushes children to gaming actions and follows the progress of the game.

"Help Misha to collect toys in kindergarten"
Purpose: Orientation in the group, the activation of the dialogue speech of children, the ability to play small groups.
Material and equipment: Toy Teddy
Game Traffic: The teacher says to children that Misha has scattered all the toys in his kindergarten and now crying, because he does not remember where he lay. Let's help him. Next, the teacher suggests and directs the game of children.

"Kindergarten for chickens"
Purpose: intensify and develop the speech of children, reveal the game plan. Form the initial role skills.
Material and equipment: Chickens.
Game Travel: - Children, Chickens also want to go to kindergarten, but they have no kindergarten. Let them help them! Choose from the children of the educator and nanny. Next, the teacher suggests and directs the game of children.

"Katya's doll got sick"
Purpose: To form initial role-playing skills, to bind story actions with the name of the role.
Material and equipment: Game set "Hospital"
The course of the game: The teacher reports to children that Katya's doll got sick. You need to call a doctor. The educator chooses from the children "Doctors" and puts it in a white bathrobe and a hat and offers him to inspect the patient. Next, the teacher sends the game of children and watches its move.

"Katya doll is going to kindergarten"
Purpose: intensify the speech of children, educate attention to their appearance, caring attitude to the doll.
Material and equipment: a set of clothes for the doll.
Game Travel: The tutor shows the children that Katya's doll is still sleeping, and she already needs to be gathered in kindergarten. Together with the children, the doll is raised from the bed, they lead and clean the teeth. Choose clothes for the doll and wear it. The educator carefully monitors the course of the game and corrects it.

"Walk in kindergarten"
Purpose: intensify and develop the speech of children, reveal the game plan. Form the initial role skills.
Material and equipment: Dolls.
Game move: - Children, our dolls went for a walk. Let's show them how we walk. What we do for a walk and what games are played. For a teacher, the teacher pushes children to play actions and follows the course of the game.

"" Bunny - Postman "
Purpose: intensify and develop the speech of children, reveal the game plan. Form the initial role skills.
Material and equipment:
Game Travel: The teacher reports that the bunny is a postman today, and he will distribute mail, and if you want to send a letter or parcel, then the bunny will deliver it to the destination. Next, the teacher pushes children to gaming actions and follows the progress of the game.

"Toy store"

Material and equipment: The game passes in the game corner - the store.
The course of the game: The teacher says to children that he is a seller in the store toys, and offers children to buy something. Clauses various toys for children and explains how they work. Then chooses the seller someone from children. Next observes the game and directs a gaming effect.

In kindergarten came toaster repairman "
Purpose: To summarize the role in the game, intensify the communicative skills of children and the dialogue.
Material and equipment: Game set "Tools"
Game Stroy: From the Children, the teacher chooses the masters for repairing the toys, puts it in apron and gives him a suitcase with tools. He informs the children that the master to repair the toys, who needs to be renovated by the Master. Next observes the game and directs a gaming effect.

"Guest came to kindergarten"
Objective: Create in children cheerful, joyful mood, to activate the communicative skills of children.
Material and equipment: Cook doll
The course of the game: the teacher: "Guys, a guest came to the kindergarten - Katya doll, she was a cook. She needs to cook soup. But, that is the trouble, what, she forgot what vegetables are needed for soup. Help the doll remember and choose the necessary products. "
Let the kids themselves put the vegetables in the pan, they will quit and prevent the spoon of the resulting soup. Finished soup you can treat other dolls.

"Bunny haircut"
Purpose: to promote the desire of children to independently pick up the attributes of the la game. Form the initial role skills.
Material and equipment: Tools for the game of the hairdresser, a bunny toy.
The course of the game: The teacher chooses the masters from children and says that he came to the haircut of a bunny. Next, the teacher watches the game and directs it.

"Tribes in kindergarten"
Purpose: intensify and develop the speech of children, reveal the game plan. Form the initial role skills.
Material and equipment: Toy animals.
The course of the game: - Guys, look at the animals came to kindergarten. What do they do, how to behave in kindergarten? Let's help them and teach them to behave correctly. Next observes the game and directs a gaming effect.

"Dr. Children's Garden"
Purpose: The game contributes to the development of communication skills, social adaptation.
Material and equipment: Set "Hospital"
Game Travel: Offer the kids to play the doctor. Put on a white robe or something like him. Let the children lead their "children" (doll or a soft toy). He is friendly talking to the "parent" and his "Chad". Ask: "What hurts you? Where hurts, how hurts? ". Invite crosses to change roles.

Games with plot toys
"Bunny goes to kindergarten"
Purpose: develop speech, intensify the dialogue.
Materials: Bunny toy, Pet toys
The course of the game: - Guys, today the bunny went to kindergarten one. A bunny appears. On the way, he meets different animals and asks them, how to go to kindergarten. The game is unfolding. At the end of the game, the bunny must come to kindergarten

"The chanterelle sits down to lunch"
Purpose: develop speech, intensify the dialogue. Fasten knowledge about the dishes, instill a culture of behavior at the table.
Materials: Fox toy, Set of dishes in a game corner
Game Travel: - The chanterelle ran through the forest for a long time and was very hungry, she to ask you to feed her. Children sit down a fox at the table, dress her bib and cover on the table. The educator closely monitors the game, corrects children, helps them, directs a gaming effect.

Theatrical games
"Doll in kindergarten washed"
Purpose: intensify and develop the speech of children, consolidate the hygienic skills of children.
Material and equipment: Dolls for puppet theater
The course of the game: - Our doll mashed the face, the code walked, she needs to wash. The teacher shows how the doll is washed (the eyes washes, the mouth, nose, broths) and wipes the face with a towel, and then he offers to wash the doll to children.

"Dolls in kindergarten are built in pairs and go for a walk"
Purpose: intensify and develop the speech of children, reveal the game plan. Form the initial role skills.
Material and equipment: Dolls for puppet theater
Game move: The teacher distributes to children dolls and says that the dolls are built in pairs and go for a walk. Children put dolls with couples and remind them how to walk in pairs. The tutor helps and directs the game.